In responce to the recent invisible player hitbox issue
To start off, let me remind you that someone that is comfortable with cheating using F3 + B, or some other debug cheat wouldn’t have a problem installing a hacked client. In fact, they probably already...
View ArticleA True Finite World (A Guide for Server Admins)
In search to make a finite server world in order for my Raspberry Pi not to generate new chunks (which overloads it and kicks all players) I’ve finally found a method: generate a world, load the region...
View ArticleFireworks! (and still no mod API)
Looks like the newest addition to Minecraft will be fireworks. Jeb just announced on his twitter the addition of fireworks with the tweet “Preview of fireworks: http://i.imgur.com/LHpLq.jpg (colors,...
View Article3rd Party Mod Launchers
Just so everyone is in the clear about this: any mod launcher, or 3rd party tool that you use is capable of: Stealing your username/password for them to sell it later Stealing other personal details on...
View ArticleArticle 5
I think Minecraft on hard is not as hard as it could be. I propose another difficulty level. Name it extreme or whatever. Main changes could be: Any mob hit being unarmored is an instant kill, mobs...
View ArticleMore Choices for Ore Generation per World (part 1)
We’ve all, obviously, spent many-a-days underground, whether it be branch mining, quarrying, strip mining, spelunking, or whatever way you most enjoy mining for minerals. We’ve all gotten used to the...
View ArticleMore Choices for Ore Generation per World (part 2)
Regional This is one that I’ve wanted for a really long time. Instead of all ore types just mixed together in any given location, ores are regional, like caves. Whether it be by biome or just random,...
View ArticleWhy the Mod API is important
The minecraft modding api was a feature that was planned for release, and since then has been forever delayed. We still don’t even know what they are planning to do with the minecraft API or to the...
View ArticleTrading With Other Players
Sure you can use enderchests and command blocks to safely send items to each other, but can it be easier? And I don’t think you can make command blocks in survival. So this is how it should work, when...
View ArticleA ‘Progressive’ Difficulty Chosen at World Creation P1
Minecraft has always been the same. You build a shelter, gather materials, build a better home, rinse, repeat. This goes on until you basically have everything; a massive home complex, mob grinders,...
View ArticleA ‘Progressive’ Difficulty Chosen at World Creation P2
Not only will mobs have more health, but mobs will also gain slightly higher attack at the same rate. Every X days they do a half heart more damage, and have a half heart more health. For creepers (and...
View ArticleIncrease Apple Produce Rate!
I was recently attempting to gather apples when I noticed that it’s honestly not that easy. I then checked into the Minecraft Coder Pack in ‘blockLeaves.java’ and found that apples have a chance to pop...
View ArticleThree new types of villages!
For Christmas I decided I would like to think about ways that Minecraft could be more Christmasy (also more Halloweenie) while at the same time making the world seem more alive.. So the idea that I...
View ArticleClay Charges – Neater Explosives P1
Okay, before I start, I need to give credit to nearbeer on the MCForums, who originally posted the idea in the suggestions subforum, and I thought it was such a neat idea it deserved to be put up there...
View ArticleClay Charges – Neater Explosives P2
Like conventional TNT, they could be activated by both fire or Redstone charge. Additionally, whatever the clay charge destroys it drops as a resource, as opposed to TNT which is somewhat unreliable in...
View ArticleSand and Snowstorms
So I’m sure we all know that snow edits the height of the ground once it falls from the sky if you edit Snow’s id (The on ground snow, not snow block). Mojang could do something with this. I don’t know...
View ArticleWhat shameful Minecraft habits have you developed?
So, I tried creative for the first time on a survival map. It was horrible, I suddenly felt like a hobo grabbing at free food and technology unaware at how crushing the sudden lack of challenge would...
View ArticleMinecraft Weekly Snapshot 12w50b
This is a list of things that have been added in this week of development of Minecraft at Mojang: Some of the enchantments have been improved: Damaged made by thorns is now customizable When fire...
View ArticleMake Leaf Blocks Have Soft Collisions
Leaves should act and behave more like spiderweb, although falling or moving through them should not be nearly as slow. Making leaves having soft collisions would make jungle floors much more...
View Article“King” hostile mobs.
Basically, it lets hostile mobs have a sort of “King” or mini boss mob that has a 1% chance of spawning at night. Here are the mobs, and what makes them different than the originals. Creeper King: It...
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